Name: Judge Death.
A.k.a: "Who the ****?", "That Skinny Turd" (thanks, JHA...)
Location: Deadworld, near Glasgow.
Entrance Music: "Out Of The Silent Planet" by Iron Maiden
Opening Lyrics: Withered hands, withered bodies, begging for salvation
Deserted by the hands of gods of their own creation
Nations cry, underneath decaying skies above
You are guilty, the punishment is death for all who live...
The punishment is death for all who live...
Style Most Resembles: Too hard to say. Elements of Taker, elements of Stone Cold, elements of, uh, Rico...
Face/Heel: 'Tweener.
Finishing Moves: The Manhattan Project (A single-handed bodypress into a flapjack; the impact causes enough force to bounce the opponent up again, at which point Judge Death catches them on his shoulder before taking a long step forward, dropping the opponent for good with a sort-of Tombstone Piledriver), Touch Of Death (grabs other guy by the throat with one hand, then shoves the other palm into the chest, dead-centre, causing the other guy to collapse), Hard To Swallow (a standing sleeper hold, but one arm locks around the victim's neck while the other goes straight in his/her mouth and down his/her throat).
Faction: Ravenous Justice (tag-team w/ Baxter)
More: Has a dodgy lisp. Is dead. Comes from a place where all life is crime, punishable by - you've guessed it! - death, and would like nothing more than to see the whole world 'purged'. A slight hiccup in his mental patterns have changed his perception, and now he thinks that he can 'judge' someone simply by defeating them. (Yes, that's just a poor excuse to make him more workable as a character. So what?) Though very strong, it's obvious that his strength comes from something besides muscle. Wears a helmet which covers most of his face. (See below) Other details of his attire can be found in the "20 Questions" thread. 6' tall, but weighs only 100-odd pounds. (Basically, he can lift anyone above his head...but anyone can lift HIM above THEIR head. Even Xille.) Tries desperately to be menacing, but has trouble being taken seriously. Smack talk tends to be fairly humorous - whether this is intentional or not, none can say.
A little piccy-wiccy for ya.
And another...
'Signature' moves:
Opponent on Ground
- Darkness Choke
- Undertaker Elbow-face-rub-thingy (I wish I knew this 'un's name.)
- Random kicking in the head
- Taunting (Random insults mixed with occasional slaps to the head, a la Y2J)
- Dream of Mirrors (Buzzsaw Kick)
- Ultimate Knee Attack
Standing
- Eye rake
- Giant punch/slap
- Throttle (Exactly as it sounds - puts one hand around throat and squeezes really hard. Not a submission move.)
- Slapping like the big girl that he is
- Giant Shoulder Claw
- Al Snow trapping headbutts
- Undertaker Lifting Arm Wrench
- The Clairvoyant (Kung-Fu Straight Punch)
Clever-ish Things
- Indian Death Lock (everyone needs a submission - this seems apt)
- Swinging Jumping DDT (Rock's old 'Laying The Smack Down' one)
- Snapmare (used as setup for Hard to Swallow)
- Arm Drag
- Dishrag (A standing monkey toss variant; Death does a monkey toss as usual, but keeps his arm locked with the opponent's, then lifts them back over the way they came, so they land on their gut, then back over again, so they end up on their back again.)
- Pump-Handle Drop (Done like so: grabs one of opponent's arms, possibly after a bounce off the ropes, slides between their legs, taking arm with him, then hops up and locks the other arm into place, then lift and drop. Road Dogg did it...once...)
From Behind (urk!)
- Back rake
- Elbow to head
- Repeated headbutts
- Diving reverse DDT
- Triple H low kick
- Jazz Lifting Stretch
- Electric Chair Drop
Suplexes
- Fisherman suplex, without pin
- Reverse Tazzplex
- Stalling Suplex
- Reverse suplex
- Drop suplex
- Belly-to-back suplex
Turnbuckle
- Shoulder thrusts
- Mudhole stomping (minus SC salute)
- Foot choke
- 'Ninja'
- From Here To Eternity (Racks them up as if for a Super back Suplex, then steps out to the apron and up in front of the opponent, lifts them up to their feet and then shoves them back down to the mat with one hand in a rather petulant yet powerful way.)
- Tailgunner (Martial arts kick combo - three body hits with the right leg, three more with the left, a right roundhouse to the head then a spinning back kick with the left. Opponent with back into turnbuckle.)
Top-rope moves (VERY rare)
- Mental Accuracy (Diving Headbutt to standing opponent)
- Encroaching Atonement (Diving Elbow w/ pin)
- 2 Minutes To Midnight (Houston Hangover)
Irish Whip
- Flapjack
- Monkey toss
- Shoulder back toss
- Belly-to-belly suplex
- HHH Facebuster (the knee thing)
Strikes
- Shake, Rattle 'n' Roll (dancing similar to the routine from Michael Jackson's
Beat It; other than that, it's the same as Road Dogg's.)
- Chops
- Kane throat thrust
- Low blow
- Undertaker Punches
- Booker T Spinning Kick
- Sweep
Running Strikes (rarely used)
- Aces High (HHH Jumping Knee)
- Yakuza Kick
- X-Pac Flying Lariat
- Clothesline w/ roll
Tag-Team: Ravenous Justice
Entrance Theme: 'Left Hand Suzuki Method' by Gorillaz.
Entrance Info: Baxter plods like Godzilla, whilst Death struts about like he owns the place. More often than not, Baxter will literally toss JD over the top rope and into the ring, before struggling to make it in by himself.
Affiliation: Currently tweeners; let's just see what happens, eh?
Team Moves:
- 'Cooked Sushi': Both Baxter and JD grab an opponent's head with one hand and land repeated headbutts on the unfortunate fellow's temples; after about five butts each, Baxter and Death grab each other with their other hands, perform an elegant, position-swapping waltz twirl, and connect with a double Clothesline using their still-locked hands.
- 'Age Of Innocence': Death lifts opponent into an Alabamaslam, whilst Baxter goes down on all fours in front of him. Death, with the opponent still on his shoulder, takes a step forward, before slamming the opponent down, with his spine snapping around that of Baxter.
- 'Wing Zero': With the opponent face-first in the corner, Death racks them up for a Super Back Suplex, but connects instead with a Spider Suplex, staying atop the post as the opponent reels on the floor. Baxter then approaches Death and lifts him up onto his shoulders in a powerbomb position, before stepping forward and Powerbomb-ing Death onto the laying opponent.
- 'Dance Of Death': Death scoop-slams an opponent on the centre of the mat. Baxter hops over them and rebounds off the ropes as Death does a stupid Rene Dupree-type prance; as Baxter approaches the opponent again, Death lifts him up into a 'Farewell'-esque move, with Baxter crashing down on the opponent's soon-to-be-flat chest.
Team Finishers:
- 'Fastball Special': Baxter picks JD up as if trying for a 'Snake Eyes' move, but then merely throws JD, helmet-first, right at the chest of a standing opponent. Obviously.
- 'Ghidorah Strikes': Baxter lifts the opponent into a powerbomb position, and Death adds his might to it, resulting in a Double Powerbomb. Baxter immediately lifts the opponent again, with the same result; then lifts him again, but this time Baxter shifts the opponent to the side of his expansive gut as Death locks in a Dragon Sleeper-type lock, before both fall as a Sidewalk Slam/Reverse DDT combo.
20 Questions...
1. How would you describe your character?
Mostly, you can see what he looks like in the pic above, but just to clarify: Emaciated to the point where it's almost stupid, skin the colour of badly-healed scar tissue, black one-piece bodysuit, big shoulderpads, big elbow & kneepads too for that matter. Bucket-like helmet - black, glossy, and with portcullis-ish visor that covers top half of face. Skin peeled back from around mouth, so all teeth are visible in a kind of hideous grin. Has a cute little skull badge with 'Death' engraved across it. Elongated finger and toe nails. Brown belt with many pouches and a skull-n-wings buckle. No shoes. Fights with a methodical brawling style, occasionally bringing out some more technical and flashy, though often less effective, moves. Slow, but more through choice than stupidity. Rarely runs, and
very rarely goes up on the top rope.
2. What is your character's main motivation?
His own little code of justice; the crime is life, the sentence is death, blah-blah-blah, you've heard it before. He honestly thinks he's doing people a favour when he pounds their heads in, as this is the only way he can 'cleanse' them, since the suits in management won't let him kill.
3. Who does your character trust most?
His brothers, the other three Dark Judges. But they're not here, so for the moment, that statement is irrelevant. He does tend to view 'the judged' (those whom he has beaten) as friends, since they're the only innocent ones around here; whether or not any of them have mutual feelings on the matter is quite a different story. Also trusts Baxter; despite their team being new and mostly cobbled together in an offhand way, JD's cottoned to the idea pretty well.
4. What is your character's greatest strength? Greatest weakness?
Strength = Conviction. Death is a fanatic, and despite his typically slow gait, is almost boundless in his energy. He knows that without Death, there can be no life; so even if he is somehow vanquished, he'll be the one who gets the last laugh.
Weakness = Somewhat overconfident, but only in certain cases; quite often his feelings are warranted. However, his main flaw is unquestionably his overly chummy treatment of the guys he beats; evidently, he doesn't think they have a reason to bear him ill will. Idiot.
5. What are your character's prejudices?
The living are unclean, and consequently are worth less than dog filth in the eyes of Death. Beyond that, he dislikes others using weapons to defeat or blindside an opponent, and will striek back against those who use such tactics; this is an old principle from when he really was a proper judge that somehow still resides in his skull.
6. To whom does your character owe loyalty to?
Well, there's the other Dark Judges, but again, they're not here. Currently allied with Baxter, so obviously feels loyal to the fat bloke, too. And Ignavus, in a sense; JD will state quite clearly that he owes the slackful one nothing, but you shouldn't believe much of what he says.
7. What are your character's favorite and least favorite things?
Favourites = The sweet taste of victory, which heralds the bringing of justice to another lawbreaker. Also likes videogames and foot massages. For no really good reason.
Dislikage = Sinners escaping his clutches with their lives. They mock him with their ignorance. Also dislikes the enormous delay placed on the European release of the PlayStation 3, but then, nobody likes that.
8. Does your character have any recurring mannerisms?
The lisp, of course. He always talks like that. Also tends to be sensible and semi-religious one minute, then going off on a totally random and stupid tangent the next. Also has a whole bunch of catchphrases, which he employs wayyyy too often.
9. What is your character's psychology? Delve into his mind, give his reasons.
Where's Igz when I need him?!...anyway, I have no idea of any technical terms, but Death is weird, that's for certain. No matter how many times people point out inconsistencies in his beliefs, he'll just ignore them utterly and continue to work the same as always. So he's certainly arrogant to some extent...then we have the whole idea of being a zombie, which, y'know, he's probably lying about. But the lie has taken over his mind, and he knows nothing but it...
10. How would your character's parents describe him?
They'd only remember his human self...so they'd say he was hard-working and dilligent, but a trifle quiet, and with an alarming tendency to get stuck right into the middle of an explosive situation and then personally light the fuse. They'd also say he had acne problems, no doubt.
11. What are your character's highest ambitions?
He wants to judge (read: kill) everyone in the whole world. Not much else to it.
12. What is your character's ultimate goal?
This'll sound like a lazy answer, but ^ see above.
13. Does your character have a secret?
Beyond the fact that he killed his own parents and sister? Ehh, he knows, deep down, that his 'ultimate goal' can never come true. And someone, theoretically, could use this to break his will and mould Death into whatever form they wanted.
14. What does your character do to relax?
Sleeps. Isn't that what most people do?
15. If your character was given $100, what would he do with it?
Get a full wash-n-wax job done on his helmet. And maybe buy some dogs to eat for dinner or something similarly evil. Grrr.
16. Which superstar does your character most want to face in the ring? Why?
Generally speaking, Death doesn't view anyone as being superior to anyone else; you're all sinners, and that's really all that matters. However, he has little patience for those who interfere in his business for no good reason, so right now, he desires to face Murder Inc. All of 'em. The more sinners at once, the better!
17. What are the designs of your character's tights/leotard? Do you have a logo?
His badge is his logo, more or less. His bodysuit is plain black with no decals.
18. Who is your character's closest friend?
Again, the other Dark Judges. Plus Baxter, of course, and he has a...
peculiar relationship with Ignavus that isn't really the sort of thing ot be discussed in public. But is anyway.
19. Who does your character love? Hate? Fear?
Loves = Igz, Baxter, Maria Sharapova, and Boba Fett.
Hates = Igz, Murder Inc., life insurance salesmen, hospital staff, and Keith Kincaid.
Fears = Lawyers. They sue him just for doing his job. And they're
everywhere. Oh, and fruitbats. They're awful. Backwood terrors of the night. The flap...
flap...of their little wings...and the smell of kumquats on their fetted breath...
20. If you could give your character one piece of advice, what would it be?
Get a dialect coach.