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TRANSFORMERS CYBERTRON PROFILES

AUTOBOTSDECEPTICONSPLANETARY GUIDE
Profiles courtesy of P.Prime, Nevermore, S250 and Remy, edging into Wave Two.

The Autobots

OPTIMUS PRIME

OPTIMUS PRIME is a leader in the best sense of the word, taking point on every mission and never sending his team into any situation he wouldn't go himself. Dedicated to the protection of all life and the preservation of freedom for all sentient beings, he serves as a role model for his fellow AUTOBOTS. It is through his keen intelligence, even hand, steady nerves and endless compassion that the AUTOBOTS continue to frustrate the DECEPTICONS' evil plans again and again.

In a desperate race against time, OPTIMUS PRIME has been forced to send teams of his best soldiers into unknown parts of the Universe in search of the lost planet keys, ancient artifacts with the power to save CYBERTRON and the rest of the Universe from the giant black hole formed from the implosion of UNICRON.

STRENGTH: 10 - INTELLIGENCE: 10 - SPEED: 9.5 - ENDURANCE: 10
RANK: 10 - COURAGE: 10 - FIREBLAST: 10 - SKILL: 10
 
HOT SHOT

A natural leader with a lot yet to learn, HOT SHOT often races straight into danger at top speed. He takes great pride in the fact that he's the fastest AUTOBOT there is, but it isn't until he gets to the SPEED PLANET that he learns the true meaning of velocity. Faced by the almost unbeatable OVERRIDE, HOT SHOT needs to learn a whole new way of thinking about acceleration before he can win the Great Race.

STRENGTH: 8 - INTELLIGENCE: 8 - SPEED: 8.5 - ENDURANCE: 8
RANK: 8 - COURAGE: 9 - FIREBLAST: 8 - SKILL: 9
 
JETFIRE

This steadfast AUTOBOT is often annoyed by his hyperactive partner SCATTORSHOT, but he nonetheless takes his duties very seriously, and will follow through on his orders no matter what. JETFIRE has been assigned by OPTIMUS PRIME the difficult tasks of protecting Earth while keeping the AUTOBOT presence a secret and searching for the Earth Planet Key. JETFIRE would much rather be fighting in the front lines alongside his leader, but his strategic genius and status as the upstanding, honorable second-in-command of the AUTOBOTS make him an invaluable asset at the AUTOBOT base.

STRENGTH: 9 - INTELLIGENCE: 10 - SPEED: 8 - ENDURANCE: 8
RANK: 9 - COURAGE: 10 - FIREBLAST: 8.5 - SKILL: 9
 
VECTOR PRIME

VECTOR PRIME is one of the first TRANSFORMERS. A powerful, wise and incredibly ancient warrior, he has served as protector over CYBERTRON since its beginnings. Pulled out of the shadows of time by a distress signal broadcast by his damaged planet, he arrives too late to save CYBERTRON without assistance. Arising from an era in which all TRANSFORMERS lived in harmony, he is unaware of the conflict between the AUTOBOTS and DECEPTICONS, a fact that MEGATRON uses to trick him and steal the map to the lost planets and the planet keys. Realizing his mistake, he joins OPTIMUS PRIME and pledges his knowledge and skill to the desperate quest to retrieve the planet keys before MEGATRON.

STRENGTH: Unknown - INTELLIGENCE: 10 - SPEED: Unknown - ENDURANCE: 10
RANK: Unknown - COURAGE: 10 - FIREBLAST: 10 - SKILL: 10
 
LANDMINE

With a wisdom born of experience, and a tactical knowledge unmatched among AUTOBOT RANKs - LANDMINE is a soldier other 'bots follow without reservation. He suffered heavy injuries in the final fight with UNICRON. Afer crash-landing on Earth - he was repaired by the new human allies of the AUTOBOTS. An excellent battlefield commander - he's determined to prevent the DECEPTICONS from gaining an edge by recovering the Earth Cyber Planet Key.

STRENGTH: 8.5 - INTELLIGENCE: 7 - SPEED: 4 - ENDURANCE: 9
RANK: 7.5 - COURAGE: 10 - FIREBLAST: 8 - SKILL: 10
 
SCATTORSHOT

Possibly the most neurotic AUTOBOT ever created, SCATTORSHOT always gets the job done. As the right hand 'bot to JETFIRE in protecting earth, he worries so much about messing up in front of his legendary commander that he sets a nearly impossible standard for himself. Despite his nervous clumsiness, he somehow never seems to fail, but his good luck just serves as proof to him that somewhere in the universe is a huge store of bad karma just waiting for the right moment to come crashing down on him.

STRENGTH: 6 - INTELLIGENCE: 7 - SPEED: 5 - ENDURANCE: 6
RANK: 4 - COURAGE: 6 - FIREBLAST: 8.5 - SKILL: 8
 
OVERHAUL

One tough AUTOBOT, OVERHAUL has never thought much of intellectual pursuits. His solution to a complex problem is generally to stomp on it until it gets simple or stops being a problem.

He's never felt that he's had the respect his strength deserves from the other AUTOBOTS, but now that he's on the Jungle Planet - where might makes right - he feels right at home.

STRENGTH: 6 - INTELLIGENCE: 5 - SPEED: 4.5 - ENDURANCE: 8
RANK: 4 - COURAGE: 8 - FIREBLAST: 6 - SKILL: 7
 
OVERRIDE

Long-time champion and leader of the Speed Planet, OVERRIDE is always ready for a race. Acceleration is her only ideal, but she respects anyone with the guts to challenge her. She's faced and beaten thousands of upstart speedsters in her time. Though at first suspicious of the intentions HOT SHOT and the AUTOBOTS have for her world's CYBER PLANET KEY, OVERRIDE is only too glad to help once she realizes what's at stake.

STRENGTH: 6.5 - INTELLIGENCE: 7.5 - SPEED: 9.5 - ENDURANCE: 7.5
RANK: 9 - COURAGE: 8 - FIREBLAST: 5 - SKILL: 8.5
 
CLOCKER

A young speedster with nerves of steel and technique to spare. Quick-thinking, clever and courageous, his size prevents him from presenting a real challenge on the track. He races out of a sense of duty to his mentor BRAKEDOWN, and he knows every bit of road on the Speed Planet like the back of his hand. It's his knowledge of the Great Race that gives HOT SHOT the edge he needs.

STRENGTH: 4 - INTELLIGENCE: 7.5 - SPEED: 7.5 - ENDURANCE: 9
RANK: 4 - COURAGE: 6.5 - FIREBLAST: 4 - SKILL: 8.5
 
RECON MINI-CON TEAM

JOLT - the leader of the team, and the only one able to speak a human language - is a great lover of human culture, addicted to television, music and the Internet. On more than one occasion he has caused difficulty for the AUTOBOTS by forgetting he's not a human being. SIX-SPEED and REVERB, though sometimes frustrated by their leader's tendency to become distracted by cartoons and web-comics, love the excitement of missions with their human partners, working as a fast response strike and rescue team on away missions on the Lost Planets.

(JOLT)
STRENGTH: 5 - INTELLIGENCE: 8 - SPEED: 9 - ENDURANCE: 6
RANK: 5 - COURAGE: 6 - FIREBLAST: 6.5 - SKILL: 8

(SIX-SPEED)
STRENGTH: 5 - INTELLIGENCE: 7 - SPEED: 9 - ENDURANCE: 6
RANK: 4.5 - COURAGE: 6 - FIREBLAST: 6 - SKILL: 7

(REVERB)
STRENGTH: 9 - INTELLIGENCE: 5 - SPEED: 6 - ENDURANCE: 8
RANK: 4.5 - COURAGE: 7 - FIREBLAST: 6 - SKILL: 8
 
RED ALERT

(bio to follow)

STRENGTH: 6 - INTELLIGENCE: 9 - SPEED: 5 - ENDURANCE: 7.5
RANK: 6 - COURAGE: 9 - FIREBLAST: 4 - SKILL: 9
 
LEOBREAKER

After learning some tough lessons at the ruthless hands of the Jungle Planet's dictator SCOURGE, OVERHAUL found greater strength in himself than he thought possible and morphed into the mighty LEOBREAKER! His new lion mode is a nearly unstoppable hunter, perfectly adapted to life and battle on the Jungle Planet. Teamed up with the Jungle Planet's rebels, he's determined to bring the fight to the evil dragon-bot and his DECEPTICON cronies in a final battle for freedom and the Jungle Planet Key!

(technical data to follow)

The Decepticons

MEGATRON

For millions of years, MEGATRON has led fanatical legions of evil DECEPTICONS on their way for conquest of the Universe. A living weapon with dozens of self-inflicted modifications made in the name of increased power and destructive capability, his only weakness is his single-minded desire for the enslavement of the Univese. His intellect, ego and talent for deception are second to none, and he rules his DECEPTICONS with an iron-fisted combination of fear and force of personality. Driven by a nearly insane lust for power, MEGATRON managed not only to survive the catastrophic implosion of UNICRON, but also to absorb much of his power. Now, wearing salvaged pieces of the ancient destroyer's armor, MEGATRON is awesomely powerful, and is determined to beat OPTIMUS PRIME and the AUTOBOTS to the lost planet keys.

STRENGTH: 10 - INTELLIGENCE: 10 - SPEED: 10 - ENDURANCE: 9.5
RANK: 10 - COURAGE: 10 - FIREBLAST: 10 - SKILL: 10
 
THUNDERCRACKER

This loyal DECEPTICON works under the command of STARSCREAM for the recovery of the Planet Key on Earth. THUNDERCRACKER believes that the most effective way to defeat an enemy is to terrorize and demoralize him before attacking. The mere sound of his focused sonic booms - audible for more than 200 miles - is enough to frighten many other TRANSFORMERS.

STRENGTH: 8 - INTELLIGENCE: 6 - SPEED: 9 - ENDURANCE: 6
RANK: 5 - COURAGE: 5 - FIREBLAST: 6.5 - SKILL: 6
 
RANSACK

Skittish and suspicious, RANSACK is a loudmouth bully, always ready to intimidate others into giving him what he wants, but only when his big partner CRUMPLEZONE is around. With the energy of the Speed Planet flowing through is circuitry, everything about him is fast - sometimes too fast. Unable to stop thinking or moving, his hyperactive mind tends to draw connections between unconnected things, and he sees conspiracy everywhere.

STRENGTH: 5 - INTELLIGENCE: 7 - SPEED: 8.5 - ENDURANCE: 8
RANK: 4 - COURAGE: 3.5 - FIREBLAST: 5 - SKILL: 5.5
 
CRUMPLEZONE

Trusting but dumb, CRUMPLEZONE is often drawn into serving as the muscle to back up the paranoid plotting of his partner RANSACK. Huge, powerful and superfast, CRUMPLEZONE is sometimes surprised by sudden turns. Not that it matters - he's the biggest guy on the SPEED PLANET, and crashing straight ahead through whatever gets in his way is his specialty. Twin-turbine ramjets can propel him at nearly the speed of sound, and selective trust reversal allows him to fire hypersonic, high-explosive slugs nearly 12 miles.

STRENGTH: 8 - INTELLIGENCE: 3.5 - SPEED: 9 - ENDURANCE: 9
RANK: 4 - COURAGE: 9 - FIREBLAST: 9 - SKILL: 7
 
STARSCREAM

Unsurpassed in ego and ambition, STARSCREAM is the scheming second-in-command to MEGATRON. With his mastery of the sword, null-ray cannons that can disrupt the functioning of even the most hardened AUTOBOT and a vast array of scondary weapons, STARSCREAM is second only to MEGATRON and OPTIMUS PRIME in power. His speed is uncanny, often giving slower 'bots the impression that he actually teleports around the battlefield.

Left stranded on Earth to battle JETFIRE - the only AUTOBOT warrior capable of even coming close to matching STARSCREAM for speed or skill in aerial combat - he plots to seize a Cyber Planet Key for himself in order to gain the power he needs to finally overthrow MEGTARON and take command of the DECEPTICON army himself. Though his battle prowess is legendary, he lacks the practical intelligence to hide his ambition from his leader, and MEGATRON is more than aware of his plotting.

STRENGTH: 10 - INTELLIGENCE: 7.5 - SPEED: 10 - ENDURANCE: 8
RANK: 9 - COURAGE: 7.5 - FIREBLAST: 10 - SKILL: 8
 
DIRT BOSS

A wild outlaw, rugged villain of the rough backwaters of the Speed Planet; those who are fooled by the sheer size of DIRT BOSS into thinking he's slow are soon left choking on his exhaust. He lives to pound his opponents into the dust and leave them spinning their wheels - that's if he decides to leave the wheels attached. HOT SHOT is certain to learn some lessons from him.

STRENGTH: 7.5 - INTELLIGENCE: 6 - SPEED: 7 - ENDURANCE: 8
RANK: 5 - COURAGE: 8 - FIREBLAST: 6.5 - SKILL: 6
 
SCOURGE

SCOURGE is the brutal and awesomely powerful ruler of the Jungle Planet. He views any display of kindness, compassion or generosity as weakness, and he hates weakness. Cold, distant, and prone to violent rage against those he views as lesser creatures, he holds most of the Jungle Planet firmly in his transmetal claw. Those defying him are likely to experience the searing heat of his stellar plasma breath, or the bite of his axe as their final sensation before their spark is extinguished.

OVERHAUL, SNARL, and the Jungle Planet rebels will find him to be the most powerful foe they have ever faced.

STRENGTH: 9 - INTELLIGENCE: 8.5 - SPEED: 7 - ENDURANCE: 8
RANK: 8.5 - COURAGE: 10 - FIREBLAST: 9 - SKILL: 7.5
 
HARDTOP

HARDTOP has been left on Earth to serve as a spy, tracker and ground-based spotter for the aerial team of STARSCREAM and THUNDERCRACKER. He uses his impressive array of sensors not only to pinpoint AUTOBOT targets up to 7000 miles away, but also to listen to and record the treasonous whining of STARSCREAM. Though he generally prefers to hang back from the front lines of a fight, he finds a certain pleasure in taking pot shots at AUTOBOTS with his super-precise, long-range laser rifle.

STRENGTH: 5 - INTELLIGENCE: 6 - SPEED: 6 - ENDURANCE: 7
RANK: 4 - COURAGE: 4.5 - FIREBLAST: 5 - SKILL: 7
 
DARK SCORPONOK

Awesomely powerful and incredibly intelligent, DARK SCORPONOK was once widely feared by DECEPTICONS and AUTOBOTS alike, until his chassis was destroyed by MEGATRON. His mind and memory shattered, only partially operational and powered by the might of UNICRON - some of which he managed to absorb - he hungers for a return to full functionality. Even in his partly destroyed state, hismech-venom sting and super-strong claws are a threat to all but the most powerful beings, and his return heralds a new era of fear for all who stand in his way.

(technical data to follow)

Planetary Guide

EARTH PLANET

Earth - now under the protection of JETFIRE, SCATTORSHOT and the other AUTOBOTS - is a front line in the struggle for domination of the Universe. With their home world under threat by the super giant black hole left by the destruction of UNICRON, the AUTOBOTS and the DECEPTICONS have secretly moved their bases of operations to Earth.

With the help of VECTOR PRIME and a few humans that have discovered their presence on Earth, the Autobots must race against time and battle an unbelievably more powerful MEGATRON and his new army of DECEPTICONS to recover the planet keys, ancient artifacts missing for eons. What few realize is that this little planet called Earth has played a vital role in the history of CYBERTRON for millions of years.

CYBERTRON

CYBERTRON is the ancient home of the TRANSFORMERS. Now, after the final, cataclysmic battle of a war as old as the Universe itself, it is too badly damaged to resist the pull of a gigantic black hole that threatens to destroy it. The damaged planet has called forth out of the shadows of time a protector, one of the first TRANSFORMERS ever created - VECTOR PRIME.

VECTOR PRIME carries with him the knowledge of the ancients, including the location of the lost planets and the planet keys, the only items powerful enough to repair CYBERTRON and stop the black hole before it destroys the entire Universe. VECTOR PRIME has enlisted the aid of OPTIMUS PRIME and his loyal AUTOBOTS warriors in an urgent quest to recover the planet keys and restore CYBERTRON before it's too late.

SPEED PLANET

The Speed Planet is a tangled mass of roads, trails and aerial race-tracks, ruled by the dazzling fast OVERRIDE. For millions of years, its inhabitants have been devoted to the pursuit of perfect acceleration, tuning their vehicle forms for optimum horsepower, displacement and torque. Its pure racing culture is about to change forever, as it becomes the first battleground in the war for the lost Planet Keys. In order to save CYBERTRON, HOT SHOT and RED ALERT are sent to face the untold dangers of this lost planet - and an army of DECEPTICON warriors.

JUNGLE PLANET

There is one law on the Jungle Planet: Might makes right. The TRANSFORMERS sent there by OPTIMUS PRIME and MEGATRON in search of one of the lost planet keys find a brutal world full of bestial robots, each devoted to hoarding as much power as they can.

Unfortunately for the AUTOBOTS, this power-mad world is a ready-made DECEPTICON stronghold in which the evil robots feel right at home.

With the Jungle Planet and its planet key firmly in the grip of the dangerous beast-bot SCOURGE, and time running out for a damaged CYBERTRON, OVERHAUL and the other AUTOBOTS sent there have their work cut out for them.

 

 
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