Marvel G.I. Joe.

Chat about stuff other than Transformers.
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inflatable dalek
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Marvel G.I. Joe.

Post by inflatable dalek »

So ever since the live action film (which for anyone who hasn't seen it is well worth tracking down as it probably the best bad movie ever made) I've had a hankering to properly read the Marvel GI Joe stuff, and have finally picked up the first few Classics Collections.

So far I've read the first two issues, and it's good cheesy silly fun in a mid-run Budiansky way. I'm especially loving how deeply camp and silly Cobra Commander was in the opening issue, the film certainly got the casting spot on there. Snake Eyes is a bit off from how I imagined though, I'd always thought he was this deeply honourable noble warrior but here he's more like Movie Ironhide, constantly wanting to solve the hostage problem by killing everyone with a mass bombing. His relationship with Scarlett is very Skippy and little Timmy at this point as well ("What's that Snake Eyes?).

Ironically the main weakness is something I've seen praised by many people as a virtue over the cartoon, the high death count and violence. A lot of fun in Cobra Commander's campery is lost by him murdering a village of innocent people (including children) just to stop them potentially helping the Joe's. The "I'm ejecting!" style would actually be more in line with the silliness of Bondian super-villain hideouts and Eskimo Assassins.

Oh wait, I've just remembered from the G2 crossover letters pages that GI Joe is the deeply serious and realistic franchise and has never been silly. Must be something wrong with this collection...


Incidentally, what's the beef with IDW suddenly deciding to restart the original Marvel comic again? Were there great dangling plot threads there that fans have been waiting twenty years for resolution (that the Devil's Due continuation didn't deal with) or is it just cash grabbing over saturation of the market?

Oh, and if IDW ever do issue #81 of the TF comic I will personally kick Chris Ryall in the balls so hard he'll be voicing Starscream in the new cartoon.
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Post by Cliffjumper »

I've always found the Marvel GI Joe to fall between two stools, like you say - it can't decide whether it's a non-powered superhero comic, or a war copmic, and it usually tries to be both at once. So, yeh, you're presented with pantomime dames in crazy costumes who perform the actions of genuine terrorists. It can also be very boring. And let's be honest, America has never done war comics properly (usually having to import Garth Ennis). They certainly don't fit very well with Marvel.

Preferred the more stripped-down UK Action Force stuff myself where they kept the stupidity to a minimum and found about the right balance of tone. Even then, though, you're better off cutting the shit and just going for a stack of Warlords of Battles... There's something irritating about military comics being hijacked to shill toys, and being made more bollocks in the process that just doesn't great as much with robots (mainly because robot toys have largely been synonimous with robot comics).
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Post by inflatable dalek »

I agree and don't thinking reading as a war comic would work, even if in the first issue Cobra are blatant Nazi substitutes rather than terrorists as such (the salutes and para military parades through old castles being less than subtle).

I didn't realise until looking into if the comics might be worth getting that Action Force actually pre-dated GI Joe and that Hasbro basically just brought the name and absorbed it into their own thing when they brought it over here (possible gross simplification). Are those earlier pre-Cobra British Action Force comics worth looking into?

EDIT: No, double checking my wonk memory Action Force basically started around the same time as GI Joe did in America and did involve reworkings of their toys but Hasbro didn't take control of it directly till '85 and then gave the comic over to Marvel.
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Post by Hound »

I have a soft spot for the first year of comics with the original cast, made up largely of characters that no one really knows and were never given much screen time in the cartoon.

As for the stories, they get better later on. It seems to me that in those early issues Hama hadn't really decided what he wanted to do with the book and all those characters but as the series progresses Snake Eyes, Scarlett and Storm Shadow become more or less the main characters and everyone else secondary. What's remarkable is that he managed that while still shoehorning in new characters and vehicles every few issues. What's even more remarkable is that some of those issues that are pretty much one-shot stories to introduce some new character or vehicle are some of the best comics you'll read.
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Post by DrSpengler »

I started picking up the Classics volumes recently as well. Before now, I'd only ever read a smattering of issues from around the 100s, so mostly later in the series. I liked those stories quite a bit, particularly in the ways Hama took a lot of Hasbro's really silly ideas and tried to make sense out of them.

He actually managed to work a pretty interesting story and explanation for Cesspool and the Eco Force, who were created for the DiC cartoon to capitalize on the popularity of Captain Planet.

I sort of got annoyed when the book became "gi joe FEATURING SNAKE-EYES" and the whole Ninja Force stuff took center stage.


Though going back and finally reading the early stuff for the first time ever, and in chronological order, I found it to be a bit of a chore, particularly that first volume. Not especially fond of the original guys in nigh-identical green uniforms (granted, they're not as gaudy as the insane "Village People" outfits the Joes were sporting by the 90s).

You also have to suffer through a lot of repetitive, lousy jokes that Hama liked to make over and over again. I cna only laugh at "LOL C RATIONS!" so many times.


Incidentilly, one of my favorite characters in all of Joe-dom is Cobra Commander. So when Hama killed him off and replaced him with Fred VII, I was suitably irked. And that stint lasted for, like, 20 issues, too. Didn't help that it was also the era of Serpentor, another usurper of Cobra Commander I've never been able to stand.

I don't think it's a bad series, though. I like how self-contained it is and Hama does a better job fleshing out and introducing the characters than the Sunbow/DiC cartoon typically did. It was a more harmonious blend of military and sci-fi, anyway (though I still love the Sunbow cartoon). I'm just a bigger fan of the later issues than the early stuff.
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Post by Cliffjumper »

inflatable dalek wrote:Are those earlier pre-Cobra British Action Force comics worth looking into?
Yup - http://www.bloodforthebaron.com/comics/index.html
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Post by inflatable dalek »

Bloody hell, the new Eagle must have lasted a lot longer than I'd thought. As in longer than six months.
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Post by LKW »

Well, Hound and Dr. Spengler have done a pretty good job of discussing some of the virtues of the book already; besides saying "I agree!" to much of what they typed, I can elaborate that I think the book really starts to change as it gets into the teens, as Hama starts developing continuing character arcs and the book becomes in general more character-focused and begins to carry on more long-term plots, rather than the "Here's our next mission!" type stories.

I can also try to address this:
inflatable dalek wrote:Incidentally, what's the beef with IDW suddenly deciding to restart the original Marvel comic again? Were there great dangling plot threads there that fans have been waiting twenty years for resolution (that the Devil's Due continuation didn't deal with) or is it just cash grabbing over saturation of the market?

Oh, and if IDW ever do issue #81 of the TF comic I will personally kick Chris Ryall in the balls so hard he'll be voicing Starscream in the new cartoon.
Heh, one of my thoughts after hearing about the continuation was to post a poll here asking if people would want a similar treatment for Marvel's TF series ("#81 in a four-issue limited series"?). Dunno that I'd've thought to put a "I'd want to kick Ryall in the balls" option, though...

As far as plot threads, Devil's Due left a several year gap between the end of Larry's stories and the start of theirs, but I think they addressed most all of what there was (though I've read more synopses of DD stuff than actual issues). And actually, Hama did a four-issue series for them set right after G.I. Joe #155, "Frontline", though it didn't really resolve that much. - Incidentally, in case it slipped under the radar of anyone who liked the Marvel run - Hound, maybe Dr. Spengs - I found the other work Hama did for Devil's Due - the Storm Shadow series, and the three-issue limited series G.I. Joe: Declassified (not to be confused with Drednoks: Declassified), to be rather good. Declassified in particular comes very highly recommended, if you can track it down - set before G.I. Joe #1, it reveals some details of the backstories of the original/1982 members of the squad (through flashbacks and conversations, not as a recruitment story), and even creates a significant plot point out of the apparent inside joke of a member named "Shooter" (as in then Marvel e-i-c Jim Shooter[?]) being listed on an on-screen roster in G.I. Joe #1. - ANYway, while it hasn't been confirmed last I knew, the likelihood is that Hama's "ARAH" continuation will ignore at least the Devil's Due stuff set after Marvel's #155. (Hell, Hama ignored at least one of the fill-in issues of his own series, declaring in a letter column, in response to a query, that the major guest character of G. I. Joe #9 "doesn't exist in my universe.") (While that may seem a bit much, I heartily endorse a complete rejection of the three fill-in stories which show up in the final fifteen issues of the original series, as they were rather crap.) Many fans seem to be fine with this, feeling that DD made some stupid moves and/or didn't really fit with what came before, anyway; others are angered at the "invalidation" of DD's work - they really don't seem to be as used to the concept of multiple continuties as TF fans are....

But, at least part of this is probably due to the newest nostalgia movement that seems to be happening in comics. Chris Claremont has "X-Men Forever", continuing on in a splinter continuity as though he'd never left in 1991, and now there's Louise Simonson's new "X-Factor Forever". The current New Mutants title is set in the mainstream Marvel Universe, but, thanks to various resurrections, features almost the complete mid-1980s roster (lacking only Wolfsbane, who's busy in that wetworks X-Men title, iirc). In DC, Barry Allen's Flash is finally back after being killed off in '85. Maybe at least some of that is coincidence; but there definitely seems to be some catering to readers who came of age in the 1980s... which may have pointed to some cash-cow money-grabbing possibilities for IDW.

But part of it is just down to Larry Hama back on his title with the characters he created. Before there was a Budiansky, Hama was there naming toys and creating profiles for Hasbro, and he's generally held in greater esteem by the Joe fandom than Bob is by TF fans - if Budiansky is respected, Hama seems closer to revered. Maybe in part because, besides those aforementioned half-dozenish fill-in issues, Larry was there for the whole run, and, in almost twice as many issues as Marvel US' entire TF series, had a much more favorable hit-to-bomb ratio. And, he also brings some real credibility to G.I. Joe, as a Vietnam War veteran who has worked to keep conversant with changes in the military, and a practiced martial artist. (Granted, Bob had no chance to compete in that respect - unless he really is an alien robot - but Hama also usually seemed to make lemonaide of the things forced upon him by the nature of the comic - herds of new characters, Serpentor, Eco Warriors as mentioned by Spengler - even the TF:G2 launch [though, happy as I was to see the TF series relaunched, I don't think their presence in G.I. Joe really did the title any favors at all] - while Budiansky, for arguably a good half of his TF issues, just gave us the pits.) The work he'd done for IDW in their new-continuity G.I. Joe Origins title showed, at least arguably/imho, that he hadn't lost a step, as well. So, the idea of "the father of G.I. Joe" picking up where he'd left off with the characters as he conceived them, and without the restrictions of other G. I. Joe titles - no need to make Ripcord resemble the movie version, no MASS Device forced in (as Hasbro supposedly demanded of IDW's Joe on-going) - seems very appealing. Whether it's appealing enough to enough people to rival or exceed the sales of IDW's other books, only time will tell, to end with a tired cliche...

(Damn, but I did go on a while. Well, I guess as someone who has thirty-ish Hasbro G.I. Joe comic book two- and three-packs hanging in my stairwell mostly due to what Hama's Marvel series has meant to me, I had an opinion on the subject.)
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Post by inflatable dalek »

A giant robot. That can fly bits of its body about. If Hama was seeing this sort of thing in Vietnam he must have been having a good time on the hash pipe.

Sill enjoyably camp though, I especially liked the two parter that followed the Rambo III/Living Daylights pattern of our heroes getting help from the lovable Taliban to get the drop on the evil Russians.

As for the Marvel continuation thing: I'll take your word for it that there's good reason for the GI Joe one and that Hama still has it (though you'd have thought IDW would have waited till they'd released the entire original series in Classics for the aid of new readers).

As for a possible TF #81 though (and I think we can take it as read that G2 #13 would never be an option, partly because in a world where LSotW shifts a minimum of copies one with Generation 2 across it will have no mileage with the casual buyer and partly because Alignment showed the Leige Maximo being a tease was much more interesting), absolutely a bad idea.

Firstly, the comic had a decent ending with just about all the lose ends wrapped up, that's part of the benefit of there being a final issue and then suddenly five more that had to be filled with something. A continuation would be pretty much a fresh start and therefore might as well be done in IDW's own continuity.

Seondly, we're taslking about what's basically a nostalgia retro comic. But not recreating the most popular period of the line but one where, regardless of the quality of the issues themselves, the franchise died on its arse in the US. The amount of people desperate for a 1991 flashback are going to be very small.

And thirdly, however much they pretend it's issue 81 of the original run it's not, it's an IDW comic. And even if done by Furman and Wildman (though it shouldn't be, for all people remember the "IT NEVER ENDS!" moment the letters page of issue 80 also shows Furman didn't give a **** and in a universe where his presence wasn't death to a comic would have been moving on anyway. "Well, this is a shame ROBOCOP but I'm sure ROBOCOP Transformers might return one day ROBOCOP and I'm really awesome BUY ROBOCOP and you can look forward to the Neo Knights comic ROOOOOBOOOOCOOOOOOP") it's not going to recreate their glory days.

Though if IDW do want to be really retro they might want to hire editors who can edit.
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Post by Hound »

inflatable dalek wrote:A giant robot. That can fly bits of its body about. If Hama was seeing this sort of thing in Vietnam he must have been having a good time on the hash pipe.
Yeah, it's campy but the point of the story is to basically give the reader a tour of the headquarters and show you how it works in that kind of a crisis. What I like about that story is how Cobra couldn't just fly around in their airship indefinitely waiting for a beacon. I don't think most writers would've even thought about needing to have enough fuel to return to base.
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Post by inflatable dalek »

Course, Cobra could have just followed the truck that picked up the robot. It doesn't look like it would have been that hard.

EDIT: Thinking about it, considering the Joe's don't check out the robot until after they get it back to base he could have put a great big bomb in it.
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Post by Hound »

Well the first thing they did when they got it back to base was scan it for explosives, scanners and such though. We're meant to assume that if there'd been a bomb it would've been disarmed as soon as they discovered it was there along with assuming Cobra couldn't just follow the Joes back to base without them noticing they were being followed.
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Post by inflatable dalek »

So if Hama doesn't count issue 9 as "canon" does that mean bowler hatted English arms seller isn't dead atfer all? Because he was brilliant. "Fish and Brashers"? I've no idea what brashers are but they must be fancy for him to be wearing full evening wear for a working lunch.
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Post by Cliffjumper »

Having downloaded the entire run I'm up to about #16 and it's pretty shit. I stand by my initial verdict - it can't decide whether it's a silly Bond-style supervillain book or a proper military comic. The scripting is Claremont-esque, and most of the first year cast made no impression whatsoever. The red shirt killing is hilariously bad (there's a great bit where Dr. Venom, some wanker named Scarface and a random Cobra trooper are in a building, and Venom doublecrosses them - he wants them both dead, so he shoots the trooper dead... then hits the named character over the back of the head with the butt of his gun and runs off. Guess who then escapes?), as is the dialogue (lots of characters standing around telling each other what their latest tank's contrioved initials mean and how it's their new tank and it's going to totally kick Cobra's arse because it's driven by this guy who's our new tank driver - it's not sledgehammer exposition, it's asteroid strike exposition). And all those little boxes explaining the simple are terrible.

I also like the way now most of the original team have been relegated to scenery, having been it for the first dozen issues, new Joes keep turning up at random, occasionally in the middle of battle scenes. Getting ****ed by Cobra? No worries, here's Ace with a shitload of F-14s we just didn't bother mentioning. It's Brad Mick.

Destro's made things a little tiny bit more interesting through having something approaching a character, as has the belated injection of personality into Cobra Commander and the Baroness. But basically this comic is impossible to take seriously on any level. Give me Commando any day.

Funniest bit so far: the Joe scuba diver (Submarine? Torpedo? Diver? Scuba?). Now, I get he's probably multi-skilled enough to be useful in something over than rivers, thus not falling into the old Seaspray/Dive-Dive trap, so there's nothing wrong with him getting roped in when Cobra attack some city for a hazily justified reason before running off. But they let him wear his flippers and scuba gear around when fighting inside a building? Hahahaha... Though a close second is Snake-Eyes getting his mask torn off, his face set on fire, getting trapped in a bunker and blown up with a missile. He survives, and even finds time while trapped in this bunker to recreate his original mask. And coming in in third is the way they make a big deal of hiding Destro's head only to reveal it in incredibly unspectacular fashion in a random panel.
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Post by Cliffjumper »

"Listen up, y'all! I'm a new GI Joe called Duke who outranks pretty much all of you. I was conveniently standing on this hillside with a heavy weapon at this funeral of some ****er who didn't do anything for 20 issues but you're all pretending to give a shit about when you'd actually forgotten who he was, and none of you have even ****ing heard of me, but there you go, best take it on faith because that's how a top-secret counter-terrorist organisation would actually ****ing work." Give me a ****ing Stunticon roll-call any day.

Silent issue was tops, and probably the first occasion the comic's been drawn well. The rest? Not so much. It feels like I'm missing whole issues at some points, then it lurches back the other way and some situations haven't changed after being dropped for three or four issues. Plus, LOL, Trip-Wire keeps tripping over! THAT IS SO ****ING FUNNY. Not quite as funny as the little narrative box telling me what 'ASAP' stands for, though.
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Post by Hound »

Cliffjumper wrote:Having downloaded the entire run I'm up to about #16 and it's pretty shit. I stand by my initial verdict - it can't decide whether it's a silly Bond-style supervillain book or a proper military comic. The scripting is Claremont-esque, and most of the first year cast made no impression whatsoever. The red shirt killing is hilariously bad (there's a great bit where Dr. Venom, some wanker named Scarface and a random Cobra trooper are in a building, and Venom doublecrosses them - he wants them both dead, so he shoots the trooper dead... then hits the named character over the back of the head with the butt of his gun and runs off. Guess who then escapes?), as is the dialogue (lots of characters standing around telling each other what their latest tank's contrioved initials mean and how it's their new tank and it's going to totally kick Cobra's arse because it's driven by this guy who's our new tank driver - it's not sledgehammer exposition, it's asteroid strike exposition). And all those little boxes explaining the simple are terrible.
You do get that the book was being written for young children right?

I'm not saying you aren't making valid points about the title's quality I just want to point out that most of that is a product of the audience the book was aimed at. Of course the book is trying to be "a silly Bond-style supervillain book" and "a proper military comic". I think that's pretty much the idea behind it all, a toyline that gives you a bit of both those things. They probably figured kids would go for that.

Yeah, the dialogue is certainly "Claremont-esque", in that most of the dialogue is characters explaining what the new vehicle or weapon is or what it does, or explaining who they are and what they do. Again, a product of it being a book for young boys designed to get them to ask their parents to buy the toys.

I'm probably a poor judge, I like the first set of stories featuring the original cast best, just like I like the first few episodes of the TF cartoon with the original toys best too. I don't know why...
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Post by inflatable dalek »

I've read up to issue #50 now, my view hasn't really changed. It's deeply silly nonsense but hugely entertaining.

The more slapstick comedy stuff has tended to be the best, especially the high farce of the Crimson Guard bloke living opposite the Joe secret base and constantly missing them. Plus I do love me some Doctor Mindbender (though bloody hell, once Hasbro decided to change his name when the letterer was halfway thorough his first issue would it have been that hard to go back?).

The Trip-Wire thing is deeply irritating though, as a one off gag to introduce him it might have been fun, if groan inducing. But it's basically his whole character. Though constantly falling over is more than "Chews Bubblegum" guy gets.

Duke's deeply dull as well. And looks far to much like Hawk, to the point I'll frequently think one is the other till they get named.
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Post by Cliffjumper »

Hound wrote:You do get that the book was being written for young children right?
Was it? There's lots of moralising on the realities of war, and lots of generics being blown up and headshot. If it was a kids' book (as, I believie, most mainstream comics basically were at the time) it wouldn't have such lurching mood changes, would it? The problem is that it can't decide if it's a kids' comic or not, and Hama seems to have his head up his arse in this respect. And then there's all the pretentious ninja shit - the issue where Snake Eyes and the rest of the Ninja Superfriends are busting some Joes out of Fakeeasterneuropeanrepublicavia is painful, there are whole pages wasted in navel-gazing fortune-cookie philosophy toss.

I'm up to about 70-ish now, and it's getting disorientating with the new characters and the tiny little plots... I think the problem is they're all these specialists. I know Transformers all had their special jobs on their tech specs, but in the comics they were all basically troopers. But when GI Joe suddenly get a new pilot out of nowhere and you're suddenly "Hey, where's Ace?", it really jars.

Talking of Ace, though, the issue which is just him and Lady Jaye having a big ****-off dogfight with Wild Weasel and the Baroness is super stuff. And Trip-Wire's stopped tripping over things, but there's this new Joe who breaks everything he touches - lawlzor. Though Cobra descending into Decepticon territory has really slowed the pacing down. The way Hama forgets about plot threads and then resolves them out of the blue issues down the line is pretty irritating too - like that thing with Ripcord's girlfriend, where the thread is just left for ages, and then he's brought in for one frame to be told she's dead. Don't get me wrong, closure's good, but could that not have been fitted in a bit earlier if all they were going to do was that?
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Post by inflatable dalek »

Cliffjumper wrote:The way Hama forgets about plot threads and then resolves them out of the blue issues down the line is pretty irritating too - like that thing with Ripcord's girlfriend, where the thread is just left for ages, and then he's brought in for one frame to be told she's dead. Don't get me wrong, closure's good, but could that not have been fitted in a bit earlier if all they were going to do was that?

Well that sucks, I've been waiting for them to come back to that, and assuming (as I remember from the TF UK reprints that Billy shows up later looking like Dudley Moore playing Tarzan) that all three of the people in the car plus the comedy fat "Gun's don't kill people" Ninja master would all turn up again.
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Post by Cliffjumper »

Bollocks, will spoiler in future. If it's any consolation, it was probably less underwhelming hearing it that way.
SPOILER! (select to read)
But yeh, the out-of-sight rocketing was the end of it for the other three in that car - the Soft Master (? - you lose track, there are something like eighty zen ninja mentors in the damn series) did indeed sacrifice himself in a completely pointless way, the bloke in the car was just arbitrarily weird. Where I'm at, Billy's basically disappeared as well.
It's difficult to judge compared to Transformers as i've never been able to separate the UK/US stuff in my mind - even just reading the US issues my brain automatically fills the gaps. So I'm not really sure if this is badly written compared to Transformers or not. I genuinely don't think Transformers was as boring or up itself as Hama is though - at least not in the Marvel days, anyway.
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