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Old 2017-09-11, 11:27 PM   #722
Systems Analyst
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Aquidneck Island, RI, USA

Originally Posted by Warcry View Post
I have to admit, the first thing I did once I saw Hun-grrr was to break down my Superion so that I could try out Silverbolt's dragon mode. Wasn't impressed.
If some kitbasher had done this to a Silverbolt to make a Hun-Grr, I'd think it was brilliant. As official product, it's a bit of a let down.

Originally Posted by Warcry View Post
The beast legs are pretty weedy, and I don't know why they'd put the tail on his chest when everything else in the line is so slavishly accurate. The dragon necks are what really bug me, though. In the original (and this one's art!) they're the same thickness throughout, which really helps them look like, you know, actual necks. But since they cribbed Silverbolt's torso transformation, his shins have to fold over his thighs, and the end result looks like some guy with a couple hand puppets.
The beast mode pic shows some stuff on the underside (I'm guessing Abominus' head/torso), which might get in the way of folding the tail there. The necks could work depending on the deco. Maybe they'll look like lions' manes, but made out of scales. I wouldn't mind larger necks, or smaller forelegs, but having both makes each problem look worse.

Originally Posted by Warcry View Post
Also really disappointed at the torsobots' lack of any real accessories. The Grimlock on display doesn't seem to have a sword or a G1ish gun like the limbs, just those scuzzy foot-guns. And the same goes for Hun-grrr, who's really going to look bare without the original's huge shield and big-ass cannon.
It'd be odd if the torsos didn't have any other accessories, since that would leave the combined form without a weapon. Maybe the Legends class figure is it, but all the CW torsos came with a pair of weapons that combined to make a gestalt weapon. Hun-grr won't have his shield, but that was just a way to make use of Abominus kibble, anyway. I'm happy to give that up for less partsforming.

Last edited by Tantrum; 2017-09-12 at 02:24 AM.
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